Remote Design Jobs · Game Design

Job listings

  • Own the design direction and standards for monthly content releases, guiding designers and UX specialists.
  • Create and refine novel gameplay systems focused on resource generation, spending, and power growth.
  • Mentor and manage designers while collaborating cross-functionally to deliver engaging player experiences.

Scopely is a leading video game and interactive entertainment company that develops and publishes popular mobile games. With thousands of employees worldwide, it has a tenet-driven culture and has generated over $10 billion in lifetime revenue.

  • Define the core gameplay loop for short-form AR monster encounters, designing intuitive mechanics that work with a smartphone camera and physical tombstone.
  • Develop player-progression, scoring, replayability, difficulty, reward, and feedback systems to support 15–30 second sessions and longer play.
  • Collaborate closely with AR engineers, animators, VFX, audio, and character artists to ensure gameplay mechanics feel seamlessly integrated.

FS Studio develops augmented reality entertainment experiences that blend physical merchandise with interactive digital encounters. The company focuses on crafting family-friendly, horror-themed interactive content with a small, collaborative team.

  • Design complete UI/UX solutions for game features, from user flows to polished interfaces.
  • Implement and assemble interfaces in Unity, including layouts, animations, and responsive behavior.
  • Collaborate with game designers and developers to ensure a consistent player experience across core and meta systems.

HyperHug is an international game development studio specializing in the shooter genre. They develop Oxide: Survival Island, a mobile multiplayer survival shooter, with a remote team based around the world.